🔗 Share this article Tetris Couldn't Triumph at The Game Awards — A New Category May Address This Issue Whenever a prominent honors show approaches, you'll find a clamor to include additional classifications to acknowledge underappreciated efforts and fill the spirits of fans dedicated to specific genres. A fellow writer has already made supporting a scary games classification. It would be amazing. The same goes for board games, which is a passionate advocate's mission. Yet I need to apologize in advance if I try to elbow in front since similar to single-minded supporters, I have a cast-iron argument for why my demand stands as crucial and significant. This is the request: It's essential to create an award type for logic-based games. Organizing Gaming Categories Organizing artistic expressions is not a science; it’s very subjective, and inevitably start arguments resulting in unclear classifications. It's understandable that cinema institutions don’t do it. However, it represents an essential concession within the realm of gaming, showing incredible range it's challenging to consider them a single creative category. For comprehensive acknowledgment of gaming accomplishments to gain proper attention, and for games of all stripes to receive proper recognition, classification by type becomes crucial. Present Award Structure The major gaming awards presently include genre categories for Action-oriented games, Adventure-action titles, Role-Playing, Combat games, Sim/Strategy, and Sports/Racing games. Together, these classifications successfully include many game types, making space possible for most games within them. This doesn't apply to puzzle games. There’s simply nowhere for their placement. Think about these this year’s best games, each quite distinct: the architectural riddles of one title, fast-paced pattern recognition in a different title, engaging interpersonal challenges in another game. Where could they possibly go within current classifications? Unfortunately, nowhere. The Representation Problem There are dozens outstanding logic titles launched regularly lacking appropriate categories at major award shows, if they accidentally match award groups including Handheld titles, VR/AR Game, or the intensely contested independent game categories. A renowned logic title received no recognition completely that year A different innovative game was excluded during that ceremony A beloved organization game got ignored in 2021 Limited numbers of brain-teasers managed to sneak into independent or mobile categories Significance of Puzzle Games Commonly they're small games, yet the craft behind logic titles holds tremendous importance. Well-known matching games rank among the most-played games worldwide and have been for over a decade. The iconic tile-matching title challenges popular creative games claiming status as most purchased experience; it also contends for best game of all time. Puzzle games are foundational to the art of video games, and engaging with almost every other genre. Recommendation and Reasoning Brain-teasers wouldn't encounter that issue. You could fill multiple candidates with fascinating, diverse, deserving games every year with ease — actually, with challenge, because you’d have to leave numerous deserving experiences. To emphasize again, these represent titles without proper classification during prominent ceremonies. Puzzle game makers function at the hard edge game development, developing some of essential manifestations within interactive entertainment. Just like film action specialists, they deserve recognition. We shouldn't delay decades.